Friday Night Funkin': Gamer Engine

Gamer Engine is an engine made for Friday Night Funkin' which was initially made for a single mod, but now is an entire whole engine, the engine is a heavily modified version of Psych Engine, the engine adds a lot of new features (so many i cannot name them all here) and bonus things included to make developing the upcoming mod this engine was made for easier.

New Additions

 * Note: The additions here will be mostly from psych engine, so only gamer engine additions will be included here.

Minigames
Minigames are (as the name indicates) extra minigames built into the engine, they consist mostly of songs purely based on inside jokes, covers of pre-existing songs in other mods and more.

The minigames currently in the game (Version 1.0) are


 * Mania Type Minigames
 * "GET OUT OF MY HEAD"
 * "Literally RHDS in FNF (1k)"
 * "low quality .jpegs are funny"


 * Point and Click Type Minigames
 * "Kill BF"


 * Removed Minigames/Cover Minigames
 * "Thunderstorm?"
 * "oh god oh fuck oh shit"


 * Upcoming/Unreleased Minigames
 * "Carlos"
 * "THE SKELETON APPEARS"
 * "Dad Battle 2 (Unofficial name)""

Interface and UI
The Option to navigate the menus and UI with the computer mouse has been added, you can click on (most of) the buttons and use the scroll wheel to navigate too

Gameplay
New Note Types

New types of notes were added to this specific engine, which can be used to either improve gameplay experience or make it more challenging, notes listed below:


 * "Ice Notes" Will remove the ability of hitting notes for 3 seconds if hit
 * "Fire Notes" Will remove the ability of hitting notes for 3 seconds but unlike the ice note it is activated when not hit
 * "Bomb Notes" Will fill up the "attack" mechanic bar
 * "Warning Notes" Will reduce the player's health if not hit
 * "Close Notes" Will close out of the game if hit
 * "Inverse Close Notes" Will close out of the game but unlike the close note it is activated when not hit

New Events

New events (originally from psych engine) are included into Gamer Engine, the events added especifically to Gamer Engine and their functionallity are the following:


 * "Uhhh" Drains a certain amount (determined by the value 1 set in the chart editor) of health from the player whenever the opponent hits a note
 * "Uhhh 2" Drains health from the player, the amount of health drained is determined by the number value 1
 * "HUD Alpha Tween" Changes the alpha transparency of the HUD
 * "Pop Up" Places a popup in a randomly determined place on the screen, the popup that appears is also randomized
 * "Totally Original Typing Mechanic" This mechanic event is inspired by the typing mechanic featured in Monochrome from Friday Night Funkin' Lullaby, and as the name suggests, it makes you type whatever appears on the screen, whatever you have to type is determined by the value 1 and the amount of time you have to type said thing is determined by value 2
 * "what the shit" Randomly changes the possition of your and your opponent's notes, type "yes" in value 1 to revert it to normal
 * "Countdown Duplicate" Duplicates the countdown from the beggining of a song in any place the event is placed in, value 1 determines which section of the countdown is used

Controls
The controls here can be changed and modified as you like, the new default controls featured in gamer engine are the following


 * "Special: [Space]", used for simple "battle system" in-game

Graphics
The graphics menu is now it's own menu instead of being part of the Preferences menu, the new additions to this menu are as follows:


 * "(sorta) Unlimited FPS cap"

Visuals and UI
The Visuals and UI menu contains options to modify things from (as the name indicates) the Visuals, and UI, which contains things such as:


 * "The ability to toggle on and off hiding the HUD"
 * "Ability to change UI Fonts for some menus"
 * "Ability to change the Time Bar Look and what it displays"
 * "Ability to change the Icon Bopping style in the health bar"
 * "Ability to change between the new and old pause menu made by Llammert"

Social Credit Check
The functionallity of this feature is either currently undecided or unkown, not much information on this feature has been revealed yet

The Special
Selecting this option plays a random video found in the game files and then proceeds to crash your game

Characters
{{#tag:tabber|{{!}}-{{!}}Mealthy=

Mealthy
"[unintelligible screeching]"

- Mealthy

Mealthy is a self-insert character of the main director of Friday Night Funkin': Gamer Engine

Appearance
He wears a teal (soon to be dark blue) hoodie, dark gray pants, light gray shoes and has stylized brown hair.

Trivia

 * Mealthy is 13 years old
 * Mealthy used to have an inside joke related to him being Scott the Woz due to his old design having a similar looking shirt to scott's in [| a video of scott's], this inside joke is still running, yet now disliked by Mealthy himself
 * Mealthy's real name is Alex
 * Mealthy is straight


 * -|Betpo=

Betpo
"bruj"

- Betpo

Betpo is one of Betopia's original characters, most importantly the one that represents them

Appearance
Betpo is a white stick figure with black hair and a gun (most of the times)
 * -|Ben=

Ben
"no i hope i die"

- Ben aka Llammert

"is making"

- Ben aka Llammert

"why"

- Ben aka Llammert

Ben is Llammert's original character, which is present inside of Gamer Engine

Appearance
Ben wears a green hoodie, blue pants, black shoes and has black hair

Trivia
}}
 * Ben cheated on Mealthy
 * Ben may be removed from Gamer Engine in the full release update for a joke created and made up by Mealthy, although it is currently unkown if it's serious or not
 * Ben is infertile

Trivia

 * This engine is mostly made of inside jokes from a discord server which has now been deleted, most of (if not, all of) these inside jokes will probably be removed once the engine is public and free to download
 * As specified before, this engine was made for a single mod but the developers decided to make it it's own thing
 * The engine is a very heavily modified version of Psych Engine
 * Betopia knows where i live
 * shan
 * Title screen box 15 is kulche from locoroco. Numerous other title screen boxes are also from other fandoms.
 * Lumi was the first person to beat Stop
 * The engine itself has a manual which can be found in the main menu
 * There are approximately 420 copies of bb-panzu's name found in the credits menu
 * Stop is unlocked by going to the pause menu and trying to edit your keybinds from there 400 times
 * When opening up the game the HaxeFlixel opening can be seen, this is readded after it was removed in the original version of Friday Night Funkin'
 * It also has a random chance of it being interupted by a fart sound effect
 * Mod Name Here the mod this engine was initially made for, has been in development for almost more than 6 whole months
 * Placing a Blammed Lights event in the chart editor will cause the chart editor to collapse and makes Mealthy give a speech on how much he hates blammed lights
 * Placing another one right after makes Mealthy extremely mad and puts the player through the song Infidigger
 * Note: Sometimes it takes multiple Blammed Lights events for mealthy's speech to appear
 * The game's window name changes every time a different menu is entered

Inside Jokes

 * "Vietnam Flashbacks Arrow Preset" This started because of member and admin of the previously specified discord server: MartinZ simping for Kapi and having an inside joke about not being able to mention kapi in a regular conversation without them being instantly summoned into the chat
 * "Methagammy" This started off because of user Llammert drawing a concept stage for something and added director of Gamer Engine (and other mods) and friend of Llammert: Mealthy to it by very poorly drawing his original character, this poorly drawn version of Mealthy's original character was then named Methagammy and became an inside joke