The BETADCIU Project

'''This mod was a project created with inspiration from Blantados. Were you instead looking for his mod?'''

The BETADCIU Project is a mod created by EEYM with the intention of bringing attention to smaller mods (currently ending in failure). The mod features several BETADCIUs (But Every Turn a Different Cover is Used), normal covers, and a brand new concept known as BDVAUs (But Different Versions are Used), where several songs with similar names are used with all the characters shuffled.

Character Order
{{#tag:tabber| {{!}}-{{!}}Hide= {{!}}-{{!}}GUILTY!=

Playable Order

 * -|Good Life=

Playable Order

 * -|MERRY=

Playable Order

 * -|Tremors=

Playable Order

 * -|Boogeyman (upcoming)=

Unknown

 * -|RECOVERED_PROJECT (Upcoming)=

Playable Order

 * -|Kromer (BFB Mod Characters)=

Playable Order

 * -|Sugar Rush (Xeno-Scott)=

Playable Order
}}

Gameplay Mechanics

 * The following characters drain health when they sing:
 * Bon
 * Pipecleaner Spinel
 * 3d Bambi
 * Bendy
 * The Boss (certain sections)
 * Omega (Last Stand)
 * Ghost Twins (Scuffle)
 * Pumpkin Rabbit (Boogeyman)
 * Suicide Mouse
 * 8-Ball
 * All opponents in Kromer
 * When Cancer Lord appears in GUILTY!, the note strikeline flips, and Ebola notes begin appearing on the player's side. These begin rapidly draining your health indefinitely upon hitting them, and hitting more will increase this effect.
 * When /v/-tan appears in GUILTY! and Sugar Rush, Sage notes begin appearing on the player's side, despite /v/-tan not being the opponent. These display a popup that obscures the notes upon hitting them.
 * When Rushia appears in Tremors, scream notes begin appearing sometimes on the opponent's side.
 * Strangely, unlike the orignal mod, these have no effect on the gameplay.
 * During Wander and when Omega appears in Tremors, sword notes begin appearing on the player's side. These drain a large amount of your health upon hitting them.
 * When Noke appears in Boogeyman, gem notes begin appearing on the opponent's side. These drain your health upon the opponent hitting them.
 * During Kromer, heal notes appear on the player's side. These heal the player to full health upon hitting them.

Dialogue
{{#tag:tabber| {{!}}-{{!}}GUILTY!=

GUILTY! Dialogue

 * You hear a sudden thud nearby.


 * You walk over, expecting to find another knife or map...


 * ...only to discover an assortment of different creatures.




 * They all appear to be from different time eras. Only the animatronic rabbit and the polygonal woman seem to be from yours.


 * You don't have any clue what any of them are doing here, until one of them finally begins speaking.


 * Hm. Does this happen to be the character from that one RPG I've heard about?


 * pretty sure his name is gegcoin or something idfk


 * No, not Gegcoin. The person in their profile picture isn't even them same character, there's some small differences.


 * oh


 * wait wait wait I got it


 * his name is forgor or something wasn't it


 * Wh- no! That'd just be ridiculous...


 * You continue to stare in confusion, not knowing who Gegcoin or forgor could be.




 * But then, out of the corner of your eye, you spot someone... familiar.




 * The troublesome blue-haired kid and his girl- friend, the pair who caused so much trouble last time they visited.


 * bap


 * His very appearance already makes you sick.


 * beeeeeeeeeee


 * He seems to be asking for another round. With the surrounding crowd, you don't have any choice but to accept.


 * You step forward, readying your knife, keeping one eye on the black lightbulb to make sure no one touches it.


 * You must be careful now, however. As you prepare yourself, you suddenly have a feeling of dread.


 * It's as if SOMETHING is judging you...
 * -|Good Life=

Good Life Dialogue

 * Ayo dafuq? Where did all of you come from?


 * ba


 * You again... and you still haven't told me who you are.


 * Lemme guess, you wanna rap again, but with ur friends this time?


 * bo daa


 * Thought so... but I don't even have enough weapons for everyone!


 * I don't need any sort of tool like that to strike fear into the hearts of others.




 * Ok u know what maybe weapons aren't necessary let's just start the battle already haha


 * Huh, it's that blue kid again. Didn't think I'd be seeing you in a place like this.


 * Oh boy, here we go again...


 * Little Girlfriend, worry not! For all of you will soon be c   a    u    g    h    t.


 * Come on can we just start already this guy is scaring me
 * -|MERRY=

MERRY Dialogue

 * Merry Christmas!




 * You still feel tense after what just occured.


 * Why would those two return, after banishing them last time?


 * Hopefully they will learn to stay put after your last incident.

}}
 * Well, it's time for the holidays. Maybe this year, you'll be able to spend it with all your new friends...

Trivia

 * Some characters have attempted to resist the turn-switching pattern by reclaiming the leading role in the song, those two being OMORI and RECOVERED_PROJECT.
 * Amor originally appeared in Blantad's place in Good Life, but he will be removed in the upcoming update due to controversy around him.
 * Belle uses Meri's voice during Tremors. This is likely a mistake.
 * Merg and both of the Ghost Twins have different voices in this mod. This change was made due to the creator's general dislike towards instrument voices.
 * Merg's voice is sampled from one of his videos, while the Ghost Twins' voices were sampled from their cutscenes.
 * Saw has Garcello's voice for certain parts of Caution.
 * The Triple Trouble cover will feature Jacquelette over Tails, Boo over Knuckles, Pumpkin Rabbit over Eggman, and Eyes of the Universe over Sonic.exe, according to a community post.
 * Ron and H  ai share the same icon, to symbolize a lack of originality.
 * Most of the characters featured in this mod lack pages on this wiki. You know what to do.

=Download Links= Google Drive