Vs. Sonic.Exe

"SO MANY SOULS TO PLAY WITH, SO LITTLE TIME..."

- Sonic.EXE "There is a way to release ourselves. A spell to obtain our souls once more, but when we speak it, no sound; We are all deaf. So failure is inevitable, and I regret ever entering my internal bet with the devil inside of me. Immortality vs. Soul Snatching. Gary Crook vs. Jake Shanley. Ambition is overrated..."

- Sonic.EXE (fan-game; versions 666 and 7) "Join Bf and Gf as they rap for their life against a creepypasta legend!"

- GameBanana page "Fun is infinite."

- Sonic the Hedgehog social media team "...DANCE!"

- LooneyDude "I AM GOD."

- Sonic.EXE See also: Sonic.Exe (disambiguation)

Friday Night Funkin': Vs. Sonic.EXE is a mod directed by MarStarBro and Comgaming_Nz under the ownership of RightBurstUltra. The main opponent of the mod is the titular character from the | Sonic.EXE creepypasta, but it also features many other horror-oriented characters from other official and fan-made Sonic media, including Sonic (PC PORT), Sonic CD, Sunky.MPEG, Sonic R, and Sonic the Comic.

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Characters
{{#tag:tabber| {{!}}-{{!}}Sonic.EXE=

Sonic.EXE
"HELLO. DO YOU WANT TO PLAY WITH ME?"

- Sonic.EXE "YOU'RE TOO SLOW. WANT TO TRY AGAIN?"

- Sonic.EXE "FOUND YOU."

- Sonic.EXE "SO MANY SOULS TO PLAY WITH... SO LITTLE TIME. WOULDN'T YOU AGREE?"

- Sonic.EXE "You’re a lot fun to play with kid, just like your friend Kyle, though he didn’t last long…"

- Sonic.EXE "I AM GOD."

- Sonic.EXE "I'm gonna getcha..."

- Sonic.EXE "READY FOR ROUND 2?"

- Sonic.EXE "YOU CAN'T RUN"

- Sonic.EXE "HIDE AND SEEK"

- Sonic.EXE "TRY TO KEEP THIS INTERESTING FOR ME TOM"

- Sonic.EXE

Sonic.EXE is the central antagonist of the mod, and the main antagonist of his titular creepypasta.

Appearance
Sonic.EXE looks similar to Sonic, but with several noticeable differences. His fur and quills are a darker blue, less smooth, and more unkempt. His skin is also paler, with a black color fading into his forearms, hands, forelegs, and feet. He is sometimes seen to have claws, which are often depicted as either black or purple. He has a wide mouth, and his teeth are fanged and yellow, a side effect of when his body was first made. He has pitch black eyes, usually accompanied by red irises, although this can vary. His most iconic trait is the blood flowing out of his eyes, a result of a birthmark that constantly pains his eyes. It’s unknown why he has this trait, but it has left rashes under his eyes.

In You Can't Run, his quills are more unruly and have began to develop crystallized tips. His mouth has also become highly deformed with visible veins and melty lips seen in all of his poses.

During the 16-bit section of You Can't Run, his design changes slightly. Instead of having pitch black eyes with tiny red pupils, he bears white eyes with larger black pupils much like regular Sonic. Despite these differences, his mouth still contorts as it does in the normal sections of the song.

In Triple Trouble, Sonic.EXE takes on a more beastly form known as Xenophanes; his new offical form created by his current owner ASTRAMONICONX. In this form, he is immensely tall, towering over every other character in the mod. His quills are now even more unkempt, and seem to have grown longer around his ears and eyebrows. They’re also tipped with a bright, almost crystalline-looking purple. His facial proportions are extended to the point of his skull being partially visible through his eye sockets, and his teeth and gums are now a sickly purple. He now has an X-shaped slash in his chest similar to Lord X that oozes blood, which (along with the blood coming out of his eyes) is now a pinkish-purple color.

New to his depiction in this mod, another set of hands sometimes emerge from his mouth, as well as several purple tendrils (perhaps in reference to the purple tendrils described in Sally.EXE).

Trivia

 * Sonic.EXE is commonly thought to be a demon possessing Sonic's body, his first and most well-known fan-made origin. However, it has been confirmed that in the canon, Sonic and Sonic.EXE are two different entities.
 * Sonic.EXE actually idolizes Sonic, to the point of obsession.
 * Sonic.EXE is the second character to switch between the normal and pixel artstyle mid-song, the first being Monika during "Glitcher (Monika Mix)".
 * They are both also the first characters to appear in multiple different perspectives across multiple songs.
 * Strangely, despite how Sonic.EXE's 16-bit sprites both appear in and are based off of his sprites in You Can't Run, his corresponding icons appear to be based off of Too Slow's (most noticeable with the eyes).
 * If Sonic.EXE's down pose in Too Slow is brightened, a red eye can be seen in his left eye socket. (See gallery)
 * Similarly, Sonic.EXE's 'I'm gonna getcha!' animation has a hidden face in his mouth that can be seen when the sprites are brightened. (See gallery)
 * Sonic.EXE’s week is meant to represent the transformation of the character over the years:
 * Too Slow represents the original version of the character and story; staying close to his original design.
 * You Can’t Run represents no particular version of him, but rather his gradual shift into modern day (as can be seen with how his quills have begun to crystallize, which is more complete when he becomes Xenophanes).
 * Triple Trouble represents his current form as Xenophanes, where he has “completed his metamorphosis” as a character, so to speak.

Gallery
Poses=


 * -|Soul Tails=

Soul Tails
Miles "Tails" Prower is a character in the Sonic series, and the first to fall victim to Sonic.EXE. He appears as Soul Tails in Triple Trouble, summoned by Sonic.EXE to defeat Boyfriend.

Appearance
Soul Tails looks similar to normal Tails, but with several major differences. His fur color has shifted from yellow to gray, and both of his eyes are missing; the sockets dripping with blood. His right eye has an X-shaped gash around it, and his right hand and the tips of both his tails have been torn off. In his down pose, his eyes merge into a single, glaring red eye.

Trivia

 * Tails' eye resembles the eye that appears on Hex's screen during Glitcher and the Auditor's screen in VS Tricky during the final cutscene, though it’s likely a coincidence.
 * Soul Tails is the only soul in Triple Trouble who’s jumpscare doesn’t occur immediately upon his appearance.
 * His part in Triple Trouble references Chemical Plant Zone from Sonic 2, which was Tails’ debut game.

Gallery

 * -|Soul Knuckles=

Soul Knuckles
Knuckles the Echidna is a protagonist in the Sonic series, who was killed by Sonic.EXE shortly after Tails. He appears as Soul Knuckles in Triple Trouble, summoned by Sonic.EXE to defeat Boyfriend.

Appearance
Compared to regular Knuckles, Soul Knuckles' once-vibrant red fur has desaturated to a brick color, and his eyes are now black sockets. They seem to be leaking some kind of inky black substance. His mouth is highly deformed, and merges with his eyes in all of his poses. His left arm has also been severed off.

Trivia

 * His part in Triple Trouble references Unknown From M.E., his theme from Sonic Adventure.

Gallery

 * -|Soul Robotnik=

Soul Robotnik

 * See also: Eggman / Robotnik (disambiguation).

Dr. Ivo Robotnik, also known as Dr. Eggman, is the main antagonist of the Sonic series, and the last to die by the hands of Sonic.EXE. He appears as Soul Robotnik in Triple Trouble, summoned by Sonic.EXE to defeat Boyfriend.

Appearance
Compared to regular Robotnik as he appears in classic Sonic titles, Soul Robotnik's skin has faded and paled, and his head is partially split open, revealing his brain. He lacks eyes and a skull, as his brain now covers the entirety of his upper head. His jaw hangs open limply, and his teeth are yellowed; one of which is missing entirely. Blood also drips from his eye sockets and his mouth. His collar is torn and his clothes have grayed slightly, and both of his hands are gone.

Trivia

 * Soul Robotnik's up pose somewhat resembles artwork of Robotnik from Sonic CD.
 * His part in Triple Trouble references the Sonic 2 Boss Theme. Because all of the week’s gimmicks appear in this section, as well as the fact that the tempo speeds up, his part is likely meant to convey a boss battle.
 * Unlike Soul Tails and Knuckles, Soul Robotnik differs greatly from his description in the original Sonic.EXE story; in the latter, he was described as having grey skin and broken glasses with blood seeping out of them, whereas in the mod, he has no glasses or eyes and his skin is a sickly pale.
 * The reason Soul Robotnik laughs partway through his section is because he realizes Xenophanes is struggling to defeat Boyfriend, which he finds amusing.

Gallery

 * -|Lord X=

Lord X
"WELCOME BACK!"

- Lord X "REMEMBER THIS?"

- Lord X "HOW ABOUT A GAME? FOR OLD TIMES SAKE."

- Lord X "HEY STOP READING THAT AND PLAY THE GAME"

- Lord X "IGNORE HIM. LET US CONTINUE WITH OUR GAME."

- Lord X "I SAID STOP."

- Lord X "Oh! this is my favorite part."

- Lord X "Illegal Instruction 000E0XE0"

- Sonic (PC PORT) Remake "I am the first. But not the original."

- Lord X

Lord X is the main antagonist of OTH305's Sonic (PC Port), a game that reimagines the original version of Sonic.EXE. A remake created by John-Kun and the PC-Port team is currently in development.

Appearance (Version 1.0)
Lord X bears a similar appearance to that of Classic Sonic, but with several differences. Disregarding changes carried over from other depictions of Sonic.EXE, Lord X has incredibly faded, almost grey fur, whiskers around his muzzle, red pupils with X flairs, and an X-shaped gash on his stomach. He is also quite large; possibly the biggest character in the mod before Version 2.0. His shoes are grey, and his teeth are rotten and crooked.

Similar to Sonic.EXE, this depiction of Lord X has a long neon-pink tongue seen in his up pose.

Appearance (Version 2.0)
Lord X was majorly redesigned in Version 2.0 to go with his new song, Cycles. His color palette is overall much darker, with his fur going from faded to almost navy blue, and his shoes changing from a light grey to almost black. His feet are also much more grotesque, almost resembling hands. His nose now leaks blood in addition to his eyes, and there are even more quills on the back of his head. He is also generally much lankier, with his squatting being more prominent and even dragging his hand across the floor in his idle. Oddly enough, Lord X appears to now have prominent eyelashes, which can be most clearly seen in his down and right poses. His teeth are far blunter than before, and much more rotten. Rather than having a neon pink tounge, his up pose shows a skeletal hand with purple veins that appears to exist inside his body. His pupils lack their X flair, but otherwise remain the same. Finally, the X-shaped scar on his abdomen is less detailed and darker.

Personality
Lord X is similar to Sonic.EXE in personality, but is much more serious, impatient, and sadistic. He also appears to be more enthusiastic about the “games” the player “plays” with him, and seems to be more aware that he’s in a computer (thus letting him mess around with the files to scare the player).

Trivia

 * The hands the background of Execution and Cycles are not Knuckles, as confirmed by the hands themselves in the background of Cycles.
 * Lord X's old vocals were heavily edited versions of Tricky's voice samples, although it was sometimes mistaken for the Sonic.EXE scream.
 * The original Sonic PC Port was made for Luigikid Gaming's contest, the Luigikid Creepypasta Challenge.
 * His old left pose mimics the pose Sonic.EXE makes when he kills Tails in the fan game.
 * Lord X's default character icon in 2.0 is inconsistent with his new design, showing the same pointed teeth as in his pre-2.0 sprites. Strangely, this is not an inconsistency left over from a previous version, as not only were these teeth added to his icon in the 2.0 update, but his losing icon also gained teeth that better resemble his new design.

Gallery

 * -|Majin Sonic=

Majin Sonic
"たのしさ∞　セガ・エンタープライゼス　まぢん画"

- Masato Nishimura

Majin Sonic is a character based on an easter egg in Sonic CD's Sound Test.

Appearance (Version 1.0)
Majin Sonic is similar to the regular Sonic, but with a gentle blue hue throughout his body and a misshapen human-like face with a constant smile. He also wears blue shoes instead of the usual red.

Appearance (Version 2.0)
In this version, Majin Sonic looks closer to his appearance on the Sonic CD secret screen, with a shorter stature and more angular face. His face now becomes covered in shadows in his left and right poses. Majin Sonic's discolourations might be due to lighting since Boyfriend's colours in Majin Sonic's song were given a blue tint in the 2.0 update.

Trivia

 * Activating his code in Sonic CD shows the infamous FUN IS INFINITE message, with a large group bunch of Majin Sonics layered around each other. All the while, the boss theme plays. The creepiness factor is almost entirely owed to the U.S. OST's boss music, which is much different than the PAL/JPN OST's boss music.
 * Due to the latter theme being much more bouncy and less ominous than the former, the screen was likely meant to be a joke rather, rather than to invoke creepiness.
 * Masato Nishimura, landscape designer and voice of Sonic in Sonic CD, was responsible for including the original "FUN IS INFINITE" easter egg in the game, and is who Majin Sonic's face is meant to resemble.
 * Contrary to popular belief, the "Majin" part of Majin Sonic's name comes not from him being any sort of demon (Majin being a Japanese noun that roughly translates to "evil spirit" in English), but rather due to Majin being the alias of the aforementioned Masato Nishimura.
 * There has been debate wherever Majin Sonic's black spot under his nose is a shadow or a mustache, but it was later confirmed by Masato Nishimura himself that it's just a shadow on his face.
 * However, art posted by the official Sonic Twitter has also interpreted it as a mustache.
 * It’s been confirmed that Majin Sonic's species are called "Mazin," as it is the correctly translated version of the sound test easter egg as confirmed by Nishimura himself.
 * The Mazin that faces against Boyfriend is still called Majin Sonic, and is considered an outlier of the group.
 * If you game over in Endless and wait for the countdown, the game will crash after Boyfriend is converted. It also creates a .txt document on your computer that appears on your home page, which contains a massive spam of "FUN IS INFINITE".

Gallery

 * -|Sunky.MPEG=

Sunky.MPEG
"GOTTSA GO FEST"

- Sunky.MPEG "So many people to dance with, so little dance, wouldn't you dance?"

- Sunky.MPEG "AW YEA! THIS IS HAPPENING!"

- Sunky.MPEG "INSERT SONIC QUOTE THAT BECAME AN OUTDATED MEME HERE"

- Sunky.MPEG "I OCCASIONALLY SUNK."

- Sunky.MPEG

Sunky.MPEG is a joke character added in Version 1.5. He is the main "antagonist" of his titular game, a parody of Sonic.exe that is based on a parody of Sonic. He appears in a hidden song, "Milk," accessible by pressing Up, Down, Left, Right on the title screen before starting the mod.

Appearance
Sunky.MPEG looks like Sonic, but crudely drawn and with simple dots in place of the usual eyes. His appearance more closely resembles the original Sonic, his red eyes and microphone being the only connections to Sonic.EXE.

Trivia

 * Sunky’s poses all reference various gags from his original games.
 * His left pose references Silly.TIFF (a parody of Sally.EXE) in which Sunky feeds his friends milk and cereal instead of killing them.
 * His down pose is based on the second level in Sunky.MPEG, specifically the part where he flashes different poses across the screen before chasing Tails.
 * His right and up poses are based on the pose he makes on the title screen of Sunky.MPEG.
 * The way Milk is unlocked (pressing Up, Down, Left, Right on the title screen) references the level-select code in the classic Sonic titles.
 * Sunky appeared in “the last demo” of Sonic (PC Port), which was actually a joke version of the game.
 * Sunky and Sanic are (currently) the only characters who don’t have a background or foreground that changes or animates mid-song.
 * Sunky's sprites were drawn using Flipaclip.
 * Sunky is the only character added prior to Version 2.0 who was completely unchanged in said update.
 * The reason Sunky uses SpongeBob’s laugh (and even briefly turns into a T-posing model of him) is due to a gag in Sunky.MPEG, where all instances of Kefka’s laugh in the original Sonic.EXE fan-game was replaced with SpongeBob’s laugh.
 * Sunky has a slightly older spritesheet in the FLA files, but it is a massive 16392 x 12294 pixels in size, and thus is nearly impossible to render.
 * Sunky is canonically the most powerful Sonic.EXE character.

Gallery

 * -|Sanic.EXE=

Sanic.EXE
"Cumon Step it up!!!!"

- Sanic

"H--hoH my gOD! M--mmblbmbla! *uncomfortable licking noises*"

- MixMastaCopyCat "We must embrace pain, and burn it as fuel for our journey."

- Sanic "WOOOOOOH! SANIC ADVENTURE TOO, BITCH!"

- MixMastaCopyCat "I AM GAWD"

- Sanic.Exe

Sanic.EXE is a character based on a meme in the MLG community, Sanic.

Appearance
Sanic.EXE is a crudely drawn version of Sonic the Hedgehog, and in this case, Sonic.EXE, who has black eyes and red pupils. Compared to the regular Sonic.EXE, he lacks the white stripes on his shoes and also lacks socks as well as the cuffs around his gloves.

Trivia

 * Sanic was created in 2010, when a YouTuber named 0nyxheart did a video called HOW 2 DRAW SANIC HEGEHOG. The video shows him drawing a crude version of Sonic in MS Paint, accompanied by an extremely loud version of the Green Hill Zone theme playing in the background. He soon became a prolific meme in the MLG community, and soon the internet as a whole.
 * Sanic has made several appearances in official Sonic media, such as in a shirt design in Sonic Forces and in the first Sonic movie, in which someone named Crazy Carl draws Sanic to try and prove Sonic’s existence.
 * The background of Too Fest is the Garry's Mod map gm_flatgrass, referencing the custom Sanic Nextbot addon for that game.
 * Sanic's right pose references a skin mod for Team Fortress 2, where he replaces Scout. A gif of him running with the Scattergun with this mod enabled became its own meme, and is what Sanic’s right pose specifically references.
 * Sanic's down pose is a reference to Sonic The Hedgehog: Time Trouble, a video created by Mashed, where Sanic appears out of thin air starts dancing; during which he spins on the floor.
 * Sanic's spritesheet and XML were made using Uncertain Productions' spritesheet and XML generator, since his XML doesn't say it was created with Adobe Animate.

Gallery

 * -|Tails Doll=

Tails Doll
See also: Tails Doll (disambiguation)

"Can you feel the sunshine? Does it brighten up your day?"

- Can You Feel the Sunshine? "You are coming with me... Forever."

- Tails Doll

Tails Doll is a character from Sonic R, who became the basis of various Creepypasta stories due to his unnerving nature. In Sonic R, Dr. Robotnik created Tails Doll as a robotic counterpart to Tails (much like Metal Sonic) in order to compete in races against him. In his many creepypasta stories, however, he is a demonic entity who kills anyone that performs the “Tails Doll Curse”.

Appearance
Tails Doll is a doll meant to resemble his organic counterpart, having many simplified features such as small, round eyes, circular hands with no fingers, and no mouth. On his head is some sort of jewel attached to an antenna, which seems to be the source of his power.

Trivia

 * The background of Tails Doll's stage is modelled after official artwork of the character for Sonic R.
 * He was created and designed by Yoshitaka Miura.
 * It is unknown when the original Tails Doll Curse story was published, and who the author is.
 * The background to Sunshine was partially made within Roblox.
 * His song Sunshine shares the same name as one of Bob's songs.
 * Similar to Vs. Arch and Hey SpongeBob, Tails Doll's glowing red gem glows to the color of the arrow he is on when singing.

Gallery

 * -|Fleetway Super Sonic=

Fleetway Super Sonic
"FREE! FREE AT LAST! NOW I WILL HAVE MY REVENGE... AND DESTROY EVERYTHING!"

- Fleetway Super Sonic, Sonic the Comic #100 "Hahahaha... Let's see how fast you can REALLY go!"

- Fleetway Super Sonic "That blood-crying faker’s got nothing on me!"

- Fleetway Super Sonic death quote

Fleetway Super Sonic is an interpretation of Super Sonic originating from Sonic the Comic, a British comic series published by Fleetway Editions.

This particular depiction of Super Sonic is a distinct entity from his base-form counterpart. When the latter is exposed to chaos energy or put under extreme stress, the former manifests. Unlike his mainstream counterpart, he is violent, blood hungry, and enjoys killing innocent people.

Appearance
He has a similar appearance to Super Sonic in the classic titles, with yellow fur and spiked up hair, but his eyes now consist red and white spirals instead of the usual black irises. His fur is also somewhat more unkempt, and he has sharper teeth.

Personality
Unlike Super Sonic in other Sonic media, who maintains his heroic and cheerful attitude as when he's not empowered, Fleetway Super Sonic is dark, reckless, blood-thirsty, and sadistic.

After suffering from amnesia, he acts just as kind and nice as his non-super counterpart. Even when he regains his memories, he refuses to use his powers out of fear that he'll return to being the heartless monster he once was.

Trivia

 * Many of his death quotes refer to Sonic.EXE mockingly.
 * He, Tails Doll, and Majin Sonic are the only characters in the mod who originate from the official Sonic series. Furthermore, he is both the only character in the mod that isn't based on a Sonic creepypasta, as well as being the only character that originates from Sonic's comic media.
 * However, his inclusion may perhaps be a subtle nod to the fanmade comic "Save Sonic" by Gigi-D, which ends with the original Sonic (inside his mind) trying make peace with his evil self, only for Fleetway Super Sonic to erase him completely and taking over his body, turning him into Sonic.EXE or his appearance in Sally.exe: Continude Nightmare: Eye of Three, the sequel to the bad ending of Sonic.exe: Nightmare Beginning.
 * His transformation cutscene is directly based off "Running Wild, Part 1" from the Issue 80 of Sonic the Comic.
 * Porker Lewis can be seen watching the battle between Super Sonic and Boyfriend from behind a pillar, as he does in "Running Wild, Part 1" when he sees Sonic fall into the pit.
 * He has the same voice actor as /v/-tan and Cancer Lord.
 * Fleetway's natural accent is British, however he has trained himself to sound American out of shame.
 * During "Chaos" Fleetway will shoot a singular laser at the player at the beginning of the song, requiring the player to press the spacebar to dodge it. Though oddly enough, this mechanic only appears once during the gameplay, because apparently adding one more laser crashed the game.
 * Fleetway is the biggest asshole out of all the characters in the mod.

Gallery

 * -|Secret History Tails=

Secret History Tails
"WHY!? HA HA HA HA!! They were impostors, Sonic! They didn't love you! I loved you! You think they were your friends!? I was your best friend, Sonic! Don't you GET IT!?"

- Tails "SONIC AND TAILS! BEST FRIENDS!"

- Tails "That's it. I get it now. If Tails is Sonic's best friend, and I'm not your best friend... then YOU AREN'T SONIC!"

- Tails "SONIC’S BEST FRIEND IS TAILS!! ME!!"

- Tails "C'mon Sonic! Do it for your old pal!"

- Tails

Secret History Tails is a creepy version of Tails from the Mashed video Secret History of Sonic & Tails. He is slated to appear in Version 3.0.

Were you looking for the other Secret History Tails?

Appearance
Although Secret History Tails looks similar to normal Tails, his facial expressions are much more deranged; most notably seen with his uneven teeth and pulsing blue-and-pink pupils. Later in the video, he becomes morbidly obese, and gains brownish fur and rotting teeth.

Personality
Tails comes off is violent, delusional, sadistic and obsessive. He believes he is Sonic’s best friend, and kills everyone who befriends the latter. He finally snaps later in the video when he is caught by Sonic and Amy for trying to sabotage Amy's Piko Piko hammer with a bomb. This leads to Sonic wanting nothing to do with him. Tails comes to the conclusion that he isn’t the real Sonic and attempts to murder him with the hammer. At the end of the video, Tails is seen kidnapping people, dressing them as Sonic, and horribly mutilating them.

Gallery
}}

Gameplay Mechanics

 * In the beginning of most songs (barring "Chaos", "Too Fest", and "Sunshine"), instead of the usual "3 2 1 GO", the player gets a black screen in which a circle and text for the song name come from both of the sides. This references the original Sonic The Hedgehog game, in which level names were presented in this manner.
 * The classic "3 2 1 GO" can be heard in "Endless" around the 1:28 mark.
 * "Milk" uses the same screen, only this time it's styled like how it appears in the Sunky.MPEG game.
 * Chaos uses a unique cutscene of Sonic falling down into a pit of chaos energy, and then promptly coming back up as Fleetway Super Sonic, referencing the main story of Sonic the Comic's 80th issue, the first in a three-part arc titled "Running Wild".
 * "Sunshine" uses the countdown that plays before a race starts in Sonic R.
 * "Too fest" doesn't have any sort of intro. It is currently unknown why an intro hasn't been made for the level (Along with that, it doesn't have a freeplay selection or artwork).
 * During "Too Slow", static naturally appears throughout the song and it appears red and more obnoxious when missing a static note. While both instances of static don't serve much purpose outside of visual distractions, the player can potentially chain together static from the static notes if the static throws them off too much. The static notes will also drain a lot of the player's health if the player misses them.
 * During "Too Slow", the strikelines will move around a bit in an attempt to disorient the player.
 * During "You Can't RUN", as well as "Triple Trouble", phantom notes appear. Pressing these notes will drain the player's health, similar to the black notes in Onslaught (Bob). The health bar will drain faster if the player keeps pressing them, as their effects stack into one.
 * Jumpscares occur at several points during "Too Slow", similar to the "I AM GOD" screen from the original game. Similar screens also briefly appear in "Triple Trouble" as characters are introduced throughout the song.
 * "Triple Trouble" is a 5 key song. During the song, the rings scroll up to the center input, acting as a center note. These rings add to a ring counter in the bottom right of the screen.
 * Whenever the player has at least 1 ring and takes damage, a ring gets taken instead.
 * Even if the player has a ring, they can still take damage from other sources. Rings will only block damage taken from missing notes. Things that can still deal damage are:
 * Getting a "Shit" note rating.
 * Getting a "Bad" note rating.
 * Health drain from Phantom Notes.
 * none of these, however, will consume a ring.
 * During Soul Knuckles' turn in "Triple Trouble", the positions of Boyfriend and the opponent will flip (Boyfriend is now on the left side of the screen and the opponent is on the right). It stays like this until Soul Robotnik's turn. This is most likely to confuse the player.
 * During "Endless", the arrows will sometimes spin quickly, syncing up with one of the sound effects used in the track. The arrow graphics also change colours about halfway through. While both of these effects appear to just be visual flourishes, the former might throw the player off-track. Every arrow will spin, regardless of whatever circumstance may be occurring.
 * During "Sunshine", the screen will darken around the middle of the song, with only Tails Doll in the center of the screen. The arrows and boyfriends oncoming arrows fade in when Tails Doll is singing and fades out when he stops singing.
 * During "Chaos", Fleetway will shoot a singular laser towards the player at the beginning of the song, requiring the player to press the spacebar to dodge it.
 * Oddly enough, this mechanic only appears once during the gameplay (Apparently, adding one more laser crashed the game).

Sound Test
During the cutscene that plays after "Triple Trouble", various pairs of numbers are shown to the player. After beating Story Mode on Hard difficulty, a partial recreation of Sonic CD ' s Sound Test becomes accessible via the main menu, and the pairs of numbers can be used as codes to access extra content.

5 of the codes unlock new songs. The rest lead to various pictures or videos.


 * PCM NO. 12 DA NO.  25 (Unlocks "Endless".)
 * PCM NO. 07 DA NO.  07 (Unlocks "Cycles".),
 * PCM NO. 66 DA NO.  06 (Unlocks "Sunshine.")
 * PCM NO. 08 DA NO.  21 (Unlocks "Chaos.")
 * PCM NO. 00 DA NO.  00 (Unlocks "Too Fest.")
 * PCM NO. 01 DA NO.  13 (Shows an image of a rose on a wooden table with text saying "In memory of Divide." Divide was one of the artists that worked on the mod, who passed away before the release of 2.0, hence why their name is highlighted in yellow during the opening credits.)
 * PCM NO. 23 DA NO.  23 (Shows a video of Sonic.EXE saying "YES" to Boyfriend while a shadowy Tails comes up to the right of him. Sonic.EXE then says "KILL," and tails crushes Boyfriend with their fist. All throughout this, there is a crowd cheering in the background. This is a reference to the Family Feud scene in which Steve Harvey shouts the same words after someone suggests it. It was, in fact, on the board.)
 * PCM NO. 09 DA NO. 10 (Shows an image of a gloved hand similar to Sonic's holding a small Sunky.MPEG, with the text "Rescue" under an XBOX Controller's 'X' button, and the text "Harvest" under an XBOX Controller's 'Y' button.) (This is a reference to Bioshock by 2K Games, namely where the player is given the choice to harvest ADAM from the Little Sisters)
 * PCM NO. 06 DA NO.  06 (Shows an image of Lord X playing Friday Night Funkin: Vs. Sonic.Exe while Sunky.MPEG stands in the doorway. Lord X then turns to Sunky.MPEG and says "LOOK SUNKY IM IN THE FUCKING GAME")
 * PCM NO. 32 DA NO.  08 (Shows a picture of MarStarBro saying "Thank you for playing! (Also keep watch for more banger tracks I make.))
 * PCM NO. 41 DA NO.  01 (Shows an image of some text saying "Thank you for playing! Thank you for playing our mod. Loads of passion and work went into this amazing mod and we hope you enjoyed the funny scary hedgehog go beep boop bap. Make sure to check out the original Friday Night Funkin game and support them for making a cool ass video game, also make sure to check out everyone involved with the mod and give them some love. Thank you -Razencro.")

Game Over Screens

 * Getting a Game Over in “Too Slow, You Can't Run, and Triple Trouble” has Sonic.EXE's head appear in the background, while his hands surround Boyfriend. Retrying has the hands close together, crushing Boyfriend and turning the screen red before restarting the song.
 * In "Milk," if the player gets a game over, BF dances with Sunky.MPEG while "You're on Blast" repeats endlessly in the background.
 * In "Chaos," the game over animation shows Boyfriend being electrocuted by Sonic's beam before turning into dust, leaving his blue balls. Fleetway Sonic also says something each time the player dies, which mostly consists of him either mocking the player or the other Sonics.
 * In "Cycles," the game over animation is the same as vanilla FNF, but Lord X will whisper things mostly pertaining to him "Improving" Boyfriend and playing with him forever. One of them, however is a high pitched sound effect, that when put into a spectrogram, shows Lord X hanging Boyfriend with strings, similar to a marionette.
 * In "Endless", the normal death animation plays, however after a short while multiple Majin Sonics will appear and the player will have 10 seconds to press the retry button. If the player chooses not to or fails to do so, Boyfriend becomes a Majin and the game will crash. A file named fun.txt will also be created on the players desktop. And inside of the file there will be a message saying "FUN IS INFINITE" repeatedly.
 * In "Too Fest", the game over shows a video of Boyfriend exploding into body parts by Sanic in Garry's Mod
 * In "Sunshine", BF gets hung by a noose, breaking his neck.

Trivia (General)

 * The red ring icon for the application is the same icon used for the original Sonic.EXE game.
 * The name of the file is "Sonic.exe" (including a file extension). This is a reference to the original sonic.exe game, as the file name for the original sonic.exe game is the same.
 * Side-note: This joke plays well for people who have "View File Extensions" turned off. As the player would just see "Sonic" and think its an innocent copy of the game or an innocent sonic mod.
 * When going to options tab and going to misc and turning botplay on, it will display an image of Sonic.exe looking at the screen with text saying "NO CHEATING", making the player unable to play the game with botplay.
 * This can be overridden, however, if the player exits the options very quickly before the screen pops up. However, this is just a glitch and Botplay won't be activated if the player plays a song.
 * The pose Sonic.EXE does in the cutscene before 'You Can't Run' may be in reference to the pose Akuma is known for in the Street Fighter series.
 * The original creepypasta, MY5TCrimson's fan-game, and the "Vs. Sonic.Exe" mod were all first published in the month of August.
 * Sonic.EXE is one of the first creepypasta character's modded into FNF. The first three are Slenderman, Jeff The Killer, and eteleD.
 * Sonic.EXE is the sixth enemy who makes a short laugh in the middle of their song. The first five opponents to do this are Skid and Pump from the base game, Tord, CJ, and Suicide Mouse.
 * Taking a peek through the files, it was revealed that the static in "Too Slow" was originally going to be used for a Tricky-like mechanic, where text would be displayed on the screen every time the static comes, or whenever Boyfriend misses. The text was simply just removed.
 * All 6 of Sonic CD's Sound Test codes work in the "Vs. Sonic.Exe" mod (albeit with the FM module unaccounted for).
 * Coincidentally, both BBpanzu's Golf Minigame and Majin Sonic share a song name, that being "Endless".
 * GenoX, one of the creators of the Miku mod (the one used in the minigame) created a cover of Miku singing Endless, which can be seen here.
 * This is also the case with Sunshine, sharing the same name as Bob's Sunshine.
 * Vs. Sonic.EXE is perhaps the third mod to have the “3, 2, 1, GO” countdown happen in the middle of a song rather than the beginning, as seen with "Endless". Salty's Sunday Night is the first mod to implement this feature.
 * However, VS Sonic.EXE is the first to use a custom 3, 2, 1, GO countdown graphic in the middle of a song.
 * "Endless" is the second known instance of a mod changing arrow graphics mid-song, with the first being "Intertwined" from Vs. Bob and Bosip.
 * However, "Endless" is the first known instance of a mod changing arrow graphics mid-songs with only 1 person on each side of the playing field, as well as the first known instance of the player's arrow graphics changing mid-song.
 * The jumpscare in "Too Slow" is a nod to a popular video based on Sonic.EXE, titled "An Ordinary Battle Amongst Familiar Hills."
 * Cycles replacing Execution is the second instance of a new song replacing a completely different old song, the first one being in the Vs. Impostor mod, in which Actin' Sus was completely replaced by Sabotage.
 * Too Slow has one of the longest starts, being 28 seconds. The second being Bad Nun, being 27 seconds and the third being Buckets, being 21 seconds.
 * Majin Sonic's vocals are made with the same instruments used in various SEGA Genesis era Sonic games.
 * Sonic's laugh in the beginning part of "Too Slow" is a slowed down, distorted version of Kefka Palazzo's laugh, who was the main villain of Final Fantasy VI.
 * The darkened notes is possibly a reference to how Sonic appeared at the second part of "YOU CAN'T RUN" from the original Sonic.exe game. While unconfirmed, this is supported by the fact that darkened notes appear after Knuckles appears in "Triple Trouble".
 * The intro of the mod is based off of the intro in the creepypasta/fan game.
 * During the intro of the mod, the Sonic that pops up for a moment is a reference to an alternate "I AM GOD" screen from other copies of the original game.
 * This, The Corruption mod, and Friday Night Funkin' But Bad share a song name (Kind of) that being "Milk."
 * To access the song "Milk," the player needs to press the up, down, left, and right arrow keys in that order and press enter on the title screen. This is (possibly) a reference to the original 1991 Sonic the Hedgehog game's Level Select input, which the player also does at the title screen.
 * Sunky's danger icon is similar to Carol's danger icon, as they both stick their tongue out.
 * "You Can't Run" shares its name with a song and easter egg from Bob's mod, where if the player presses 7 during Run or ^^^^^'!', the screen changes to an image with static and the words "you cant run", and plays a sound file titled "Youcantrun.mp3."
 * In “Endless”, the arrows turn to the beat of the sound effects in the background. Although hard to notice, these sound effects are the same sound effects used in the original Sonic The Hedgehog series when Sonic curls into a ball and rolls.
 * 'Triple Trouble' has a total of 64 rings.
 * Tail's Doll's song name references the song "Can You Feel The Sunshine" from the 1997 racing game, Sonic R.
 * Sunky has a very high possibility of, upon losing his song and exiting, sending the player to the sound test, even if it is not unlocked.
 * The same thing happens with Triple Trouble, and it's most probably just a glitch with how it unlocks.
 * Soul Tails, Soul Knuckles, and Soul Robotnik's designs are based on the "Sonic.Exe Pc Port" designs.
 * This is the seventh mod where Boyfriend gets flipped off (This is done by Fleetway Super Sonic). with the first being Tom, the second being Selever, the third being Tricky's Hellclown phase/form, fourth being Fliqpy, the fifth being Mag Agent: Torture and the sixth being Caddicarus.
 * For some reason, Lord X looks very similar to his original design in his freeplay artwork of Cycles.
 * The first part of Robotnik.EXE's turn in "Triple Trouble" is often paired with the "I was just about to consume this delicious banana!" meme, and has had a skin mod made out of it.
 * Not counting any ring notes, Triple Trouble has one of, if not the highest amount of notes in any FNF mod, at a staggering 2009.
 * With the sole exceptions of 'You Can't Run' & 'Milk', all of the freeplay artwork have at least one detail gotten wrong about the actual background and/or character in the song.
 * Error's in 'Too Slow' include Tails' head not having visible blood on it, and Robotnik's remains (from 3rd person POV) isn't far from the Tails' corpse, but in the artwork, it's completely absent.
 * Error's in 'Triple Trouble' include Girlfriend being present in the artwork, despite her actually being absent for the entirety of 'Triple Trouble', (this is due to the fact that she is off-screen somewhere.) and despite Knuckles.EXE's left hand being the one that's severed, in the artwork, it's his right hand that's severed in his artwork. (Though oddly, in 'Too Slow', it's his right hand that's severed making this a rather strange error on its own.)
 * 'Cycles' included Lord X's previous design (in 'Execution'), rather than his current design, and strangely his 2.0 normal icon matches up with the freeplay artwork (with both not matching Lord X's actual new character design.)
 * 'Endless' has a Majin Sonic behind the tree show a 'leaking' eye, despite all of the Majin Sonic's in the new background not sharing this deformation (This, like in Cycles case, would have been correct had it instead been present in 1.5 or 1.0, as the deformation on the Majin Sonic(s) would have been present there.)
 * 'Sunshine' uses Tails Doll's model in Sonic R, thus it's artwork in freeplay should be polygonal, except for the fact that Tails' Doll in that artwork doesn't share the same model-esque structure as in his actual sprite.
 * Despite what the rocks in the artwork for 'Chaos' may imply, there aren't any actual rocks in the song's background, instead, there are several trees in the actual song.
 * 'too fest' is not accessible from freeplay to begin with, leaving Sanic.EXE as the only character without any freeplay artwork, it's unknown why this occurs.
 * The laugh after the player starts the mod is a edited version of the laugh that plays when Lord X says "Welcome back" in the Sonic PC Port
 * This is another instance of a mod that portrays Girlfriend using her powers. In this case, she is protecting Boyfriend.
 * The name of the third song in Story Mode, "Triple Trouble," is a reference to Sonic The Hedgehog: Triple Trouble.
 * In the Triple Trouble freeplay artwork, Girlfriend's speakers use the look from the speakers in the Roblox game Funky Friday.

Leitmotifs

 * In Execution, the intro for Your Best Nightmare from Undertale begins to play albeit sped up.
 * Too Slow references the infamous drowning theme of the SEGA Genesis era of Sonic games near the end of the song.
 * "Endless" features a quick motif of "Entry of the Gladiators" which is used in the theme for Carnival Night Zone in Sonic 3 & Knuckles.
 * The first half of "Too Slow" is a leitmotif of “Hill Act 1 Gym”, which is the theme of Eggman's level in the original Sonic.EXE game.
 * When put in reverse, it is also the theme for the first half of Tails' level in the original Sonic.EXE game.
 * "You Can't Run" contains a leitmotif of Fierce Battle from Metal Slug 5, which is more well known as Mecha Sonic's theme. (As referenced in Turbo as well)
 * The leitmotif of Green Hill Zone can be heard in "You Can't Run" when the song changes to 16-bit.
 * "You Can't Run" contains a leitmotif of "A Fate Worse Than Death"
 * "Triple Trouble"'s segments with the lost souls of Tails, Knuckles, and Eggman actually share some leitmotifs with the games they are from.
 * Tails - Chemical Plant Zone (Sonic 2) at 1:03
 * Knuckles - Unknown from M.E. (Sonic Adventure) at 3:32
 * Knuckles section also has a leitmotif of I'll vento doro (commonly known as Giorno's theme) in the instrumental at 3:19.
 * Eggman - Boss Theme (Sonic 2) at 5:30
 * Sonic.EXE's sections also feature leitmotifs both from Sonic's games, and other songs in the mod.
 * Section 1 - The drowning music first featured in Sonic 1.
 * Section 2 - Briefly, one half of the vocals immediately after the notes change color in Endless.
 * The Leitmotif from "Can You Feel The Sunshine" can be heard when Tails Doll turns out the lights. This references the Tails Doll creepypasta, where playing Sonic R music in a dark room summons the Tails Doll.
 * "Chaos" features the leitmotifs of both Sonic 2's Death Egg Robot theme as well as Perfect Chaos Revival from Sonic Adventure.
 * Sonic 2 was the first Sonic game to introduce Super Sonic as a mechanic, with Adventure being the first to do so in a 3D title.
 * The Fleetway comic series also ended with an arc based off of Sonic Adventure, where Super Sonic shows up near the end to absorb the chaos energy from Perfect Chaos because it was the only way to stop himself from dying.
 * "Milk" has many leitmotifs from the original Sunky.MPEG game, including "Milk and Cereal" by G. Love & Special Sauce, "Classy Sexy Elegance" from Saturday Night Live, and "Tight Pants/Body Rolls" by Leslie Hall,
 * "Milk" also contains leitmotifs from songs not in the Sunky games, such as "Balls in Yur Jaws" by Kornell (Aka Piermid), "Best Day Ever" from SpongeBob SquarePants, Replay (Prequel) from Izay, "MEGALOVANIA" from Undertale, and a short motif of "Endless".
 * At the end of "Milk" a quick clip of "Arin's Dance" can be heard.
 * "Cycles" and "Execution" have Sonic CD music samples in their instrumentals.

Cameos In Other Mods
NOTE: None of these cameos are canon to the antagonists' stories.


 * In FNF Eternal Gaming, Majin Sonic can be seen on the Laptop's screen.
 * Majin Sonic is the first opponent in Friday Night Funkin' Boss Rush.
 * In Vs. Clickteam, Tails Doll appears in the background.
 * In FNF: Squid Game, Sunky.MPEG appears in the background.
 * In Vs. Tails.Exe, Soul Tails & Xenophanes Sonic.Exe appears as a opponent.
 * In Friday Night Funkin: Pibby Corrupted, During the Adventure Time songs, Sonic.Exe's hand can be seen in the blackboard with a ring while holding a sign that says "You Can't Run"

Download Links

 * GameBanana Gamebanana.png (Newest 2.0)
 * GameBanana Gamebanana.png (Old Page)
 * Google Drive Google_Drive.max-1100x1100.png (2.0)
 * Google Drive Google_Drive.max-1100x1100.png (The remaining assets of 2.0 that are not on this wiki)
 * Google Drive Google_Drive.max-1100x1100.png (1.0)
 * GitHub GitHub.png (Source Code) (1.5 and 2.0)
 * GitHub GitHub.png (Source Code) (1.0)

Vs. Sonic.Exe